As part of our partnership with Orange, the Musée de l’homme gives children an opportunity to explore the Galerie de l’Homme with or without their parents, thanks to a fun, innovative educational game: “Allen investigates at the Musée de l’Homme.” Available on smartphones and tablets.


UNE AVENTURE LUDIQUE ET INTERACTIVE POUR LES 8-12 ANS

Application ludo-éducative "Allen mène l'enquête au Musée de l'Homme" © MNHN

The app offers children aged 8 to 12 the chance to visit the Galerie de l’Homme through a series of interactive games The investigation takes about an hour and, like the gallery itself, is divided into three sections: Who are we?; Where do we come from?; and Where are we headed? Youngsters will have fun while assimilating the main notions covered at the museum.

The children catch a strange signal on a smartphone or tablet. Now they must help Allen, a good-natured extraterrestrial, unravel the mysteries surrounding humans as part of his mission to planet Earth, as they assist him in his fascinating research on our species, its origins, cultures, and relationship with the environment. Among other games, the children will compare their Homo sapien’s skull with the real skull of a Neanderthal, make fire using the techniques of prehistoric humans, and play spot the difference.

Available in French and English for smartphones and tablets. Download for free at the App Store and Google Play.

For quick download and ease of use, free Wi-Fi is available at the Musée de l’Homme (look for MDH-Musee).

A KEY PARTNER IN THE REOPENING OF THE MUSEE DE L’HOMME, ORANGE LENDS THE MUSEUM ITS DIGITAL EXPERTISE FOR THE DISSEMINATION OF KNOWLEDGE.

Orange’s work with the museum began with an innovative, interactive tool for the entire family and will continue with the co-design of new educational formats such as Mooc, interactive exhibits, and more.

Orange, a global player in telecommunications, endeavours to make the advantages that come with digital technologies accessible to the broadest public. That’s why for a number of years, Orange has cultivated research partnerships with cultural institutions toward a common goal: to put these technologies at the service of culture, a driver of human, economic and social growth. This original approach, which combines the know-how of Orange and its partners, fosters the creation of innovative solutions for cultural outreach and the dissemination of knowledge.